home *** CD-ROM | disk | FTP | other *** search
- on startMovie
- global gCursorReady, gKnobSprite
- gCursorReady = 1
- puppetSprite(48, 1)
- set the mouseDownScript to EMPTY
- set the mouseUpScript to EMPTY
- sprite(13).visible = 0
- sprite(20).visible = 0
- gKnobSprite = 14
- setUpKnob()
- end
-
- on idle
- global gCursorReady
- if gCursorReady = 1 then
- cursor(200)
- checkCursors()
- set the locH of sprite 48 to the mouseH
- set the locV of sprite 48 to the mouseV
- updateStage()
- end if
- end
-
- on checkCursors
- global gMagCursor
- set the castNum of sprite 48 to the number of member "curs1"
- if rollOver(7) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- if rollOver(8) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- if rollOver(9) then
- set the castNum of sprite 48 to the number of member "curs1"
- end if
- if rollOver(12) then
- set the castNum of sprite 48 to the number of member "magCursor"
- end if
- if rollOver(17) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- if the castNum of sprite 22 and rollOver(22) then
- set the castNum of sprite 48 to the number of member "deMagCursor"
- end if
- if rollOver(24) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- repeat with i = 15 to 17
- if rollOver(i) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- end repeat
- repeat with i = 32 to 33
- if rollOver(i) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- end repeat
- repeat with i = 40 to 42
- if rollOver(i) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- end repeat
- if rollOver(47) then
- set the castNum of sprite 48 to the number of member "hotCursor"
- end if
- end
-